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Atomfall review
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Atomfall review

The villagers of Wyndham are miserable. Stuck in a military cordon with little to do except look up at the exploded power plant that put them there, escape made even less feasible by the bandits and forest cultists on the other side, even the stiffest upper lips are starting to sag. One such fed-up chappie moans that it's so bad, he'd rather be back in Swindon. First off, way to disrespect our towering cultural contributions, philistine. He'd have a much better time if he actually did make a break for those big metal gates to the outside, because while Atomfall is an unexceptional FPS and only a decent survival game, its sheer openness and barrels upon barrels of on-tap intrigue make it worth poking your head in. If, that is, you're able to go looking for answers unprompted. Read more

System Shock 2 remaster has a release date, but don't expect a revolutionary upgrade
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System Shock 2 remaster has a release date, but don't expect a revolutionary upgrade

Six years ago Nightdive Studios announced they were doing a remaster of sci-fi sequel System Shock 2, which they were calling System Shock 2: Enhanced Edition. But back then they were also busy working on a full-blown remake of the original System Shock. Turns out that first outing to Citadel Station took priority. But now that they're done with that, the studio has finally revealed a release date for the sequel's remaster, which they've sneakily renamed System Shock 2: 25th Anniversary Remaster. Read more

I find Monster Hunter Wilds' Arkveld to be a deeply mournful creature
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I find Monster Hunter Wilds' Arkveld to be a deeply mournful creature

I have recently immersed myself in the pleasantly numb Monster Hunter Wilds loop of smashing Arkvelds to bits. They are, as far as I can tell, the most profitable creature to bully, and I now find myself skinny dipping in the gulf of meaning that lies between the regal, resentful, mildly sassy chains hanging from the creature's armour set, and the deeply sad and laboured motions with which it swings its bodily inspiration for those chains. I get the sense that the series' solution to the uncomfortable implications of its lizard bashing has been, over the last few entries, to evil-fy its creature design to the point where it engenders less easy empathy. There's a lot of ugly, bugly bastards in Wilds, is what I'm saying. Less deep, sad lizard eyes and more chittering chitin and fuck-you dragon stares. The Arkveld's design is so threatening that it invites nothing if not: look mate, if four of us manage to take you down with scissors whittled from Original Recipe Chatacabra marrow, it's your own fault here, ya bish. Read more

Control’s office junior Firebreak can’t decide if it’s a job
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Control’s office junior Firebreak can’t decide if it’s a job

In Remedy's Control spin-off FBC: Firebreak, trios of gadget-toting humans from the Federal Bureau of Control descend to the shapeshifting halls of the Oldest House, fighting eldritch Hiss invaders and possessed objects such as swarming Post-It notes. Where Control cast you as the FBC's newly appointed director, equipped with executive perks such as telekinesis, the folks who make up the Firebreak initiative are regular office shmucks brandishing comparatively straightforward guns and bludgeoning implements. They're here years after Control's denouement to do some clean-up, with the Oldest House still under lockdown while the FBC seek a proper, lasting solution to the Hiss menace. Read more

Surprise! A Painkiller remake is coming later this year, but it'll be slightly different from how you remember it
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Surprise! A Painkiller remake is coming later this year, but it'll be slightly different from how you remember it

Tonight's Future Games Show obviously wasn't about any one game or studio in particular, but funnily enough, it did open and close with games from (technically) one developer. The show started things off with a look at Lost Rift, a supernatural, survival, PvPvE extraction game - that's a lot of things - from People Can Fly. In case you were wondering, this is what became of Project Victoria which was shelved only three months ago. Weirdly enough, the show then ended with the series that put PCF on the map: Painkiller. Or, a remake of it anyway. Read more

Mount & Blade 2: Bannerlord's first bit of DLC is all about taking the lads out on a not-so-nice boat trip
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Mount & Blade 2: Bannerlord's first bit of DLC is all about taking the lads out on a not-so-nice boat trip

Mount & Blade 2: Bannerlord, is coming up to three years now, but at the Future Games Show this evening, all these years on, developer TaleWorlds Entertainment announced that the strategy action game will be getting its first bit of DLC, War Sails. If you can't gather from the name, featured image above, and trailer below, the DLC is all about boats; sailing 'em, fighting with 'em, trading with 'em, you name it, these boats can do it (within reason). Read more